Post by jmwings on Oct 8, 2008 9:11:38 GMT -5
ALH Crashes in-game when I want/press the Peterbilt 379X.
Prism3d Log:
******** : log created on : Wednesday October 08 2008 @ 16:04:12
16:04:12 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 2
16:04:12 : [sys] DirectX version : 4.09.00.0904
16:04:12 : [cpu] GenuineIntel [ Intel(R) Pentium(R) D CPU 3.40GHz] at ~3416MHz.
16:04:12 : [cpu] Features utilized: fpu cmov mmx sse sse2.
16:04:12 : [mm] physical memory detected (2095500K/1458636K)
16:04:12 : [mm] virtual memory detected (2097024K/2067472K)
16:04:12 : [mm] Trying to allocate memory pool (153600K)
16:04:12 : [zipfs] base.scs successfully mounted [crc_0xeced9788]
16:04:12 : [zipfs] patch.scs successfully mounted [crc_0xe888acf6]
16:04:12 : [ufs] Home directory: 'C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul'.
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Blinker.scs
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Blinker.scs successfully mounted [crc_0x4135df93]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/coca-cola-trailer-skins.scs
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/coca-cola-trailer-skins.scs successfully mounted [crc_0x81fd61ef]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Cummins ISX.scs
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Cummins ISX.scs successfully mounted [crc_0x64e1a356]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Enhancement Mod.zip
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Enhancement Mod.zip successfully mounted [crc_0xa1f34adf]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs successfully mounted [crc_0]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/paint_mod.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/paint_mod.scs successfully mounted [crc_0x24c90b8c]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Peterbilt 379X v. 4.0_ALH.zip
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Peterbilt 379X v. 4.0_ALH.zip successfully mounted [crc_0x5f6341a5]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Realcompanylogosv2.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Realcompanylogosv2.scs successfully mounted [crc_0x6bf16194]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/transmission.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/transmission.scs successfully mounted [crc_0x231386cc]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Various Mods.zip
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Various Mods.zip successfully mounted [crc_0x15d35279]
16:04:13 : [game] 18 WoS American Long Haul init ver.1.01 (rev. 22312)
16:04:13 : exec /home/config.cfg
16:04:13 : [cor] executing /home/config.cfg
16:04:13 : uset g_minicon "0"
16:04:13 : uset g_console "1"
16:04:13 : uset g_trackir "1"
16:04:13 : uset g_developer "1"
16:04:13 : uset g_steering_func_param "0.32"
16:04:13 : uset g_joy_axis_brake_dz "0.03"
16:04:13 : uset g_joy_axis_brake "1"
16:04:13 : uset g_joy_ff_gain "1.0"
16:04:13 : uset g_joy_axis_throttle_dz "0.02"
16:04:13 : uset g_joy_axis_throttle "1"
16:04:13 : uset g_joy_axis_ff "0"
16:04:13 : uset g_joy_axis_combine "1"
16:04:13 : uset g_joy_axis_steer_sens "0.32"
16:04:13 : uset g_joy_axis_steer_dz "0.0"
16:04:13 : uset g_joy_axis_steer "0"
16:04:13 : uset g_fatigue "1"
16:04:13 : uset g_police "1"
16:04:13 : uset g_subtitles "0"
16:04:13 : uset g_clock_24 "1"
16:04:13 : uset g_quality "2"
16:04:13 : uset g_reflection "1"
16:04:13 : uset g_mph "1"
16:04:13 : uset g_show_map "1"
16:04:13 : uset g_points "0.0"
16:04:13 : uset g_atrans "1"
16:04:13 : uset g_flyspeed "10.0"
16:04:13 : uset g_lang "en"
16:04:13 : uset g_colbox "0"
16:04:13 : uset r_gamma "1.0"
16:04:13 : uset r_path "12"
16:04:13 : uset r_fullscreen "1"
16:04:13 : uset r_mode "1024x768x32x75"
16:04:13 : uset r_device "gl"
16:04:13 : uset r_driver "gl"
16:04:13 : uset g_texture_usage_stats "0"
16:04:13 : uset g_fps "0"
16:04:13 : uset ds8_mix_channels "2"
16:04:13 : uset ds8_mix_depth "16"
16:04:13 : uset ds8_mix_rate "44100"
16:04:13 : uset ds8_reverse_stereo "0"
16:04:13 : uset s_acceleration "1"
16:04:13 : uset s_mix_channels "2"
16:04:13 : uset s_mix_depth "16"
16:04:13 : uset s_mix_rate "44100"
16:04:13 : uset s_sfx_enabled "1"
16:04:13 : uset s_music_enabled "1"
16:04:13 : uset s_sfx_volume "0.89"
16:04:13 : uset s_music_volume "1"
16:04:13 : uset s_reverse_stereo "0"
16:04:13 : uset s_device "ds8"
16:04:13 : uset r_quirks "0"
16:04:13 : uset r_anisotropy_factor "0.5"
16:04:13 : uset r_texture_detail "0"
16:04:13 : uset i_force_gain "1.0"
16:04:13 : uset i_feedback "1"
16:04:13 : uset i_joystick2 "-1"
16:04:13 : uset i_joystick1 "0"
16:04:13 : uset i_deadzone "0.0"
16:04:13 : uset i_device "di8"
16:04:13 : uset m_invert "0"
16:04:13 : uset m_sensitivity "0.33"
16:04:13 : uset m_filter "0"
16:04:13 : uset g_view_dist "1.0"
16:04:13 : [gl] ICD OpenGL driver detected.
16:04:13 : [gl] driver: GeForce 7500 LE/PCI/SSE2
16:04:13 : [gl] vendor: NVIDIA Corporation
16:04:13 : [gl] version: 2.1.2
16:04:13 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
16:04:13 : [gl] GL_max_texture_size: 4096
16:04:13 : [gl] taking advantage of 'GL_ARB_multitexture'
16:04:13 : [gl] Sampler count: 4
16:04:13 : [gl] taking advantage of 'GL_ARB_fragment_program'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_compression'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
16:04:13 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
16:04:13 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
16:04:13 : [gl] taking advantage of 'GL_ARB_vertex_program'
16:04:13 : [gl] Vertex attribute count: 16
16:04:13 : [gl] taking advantage of 'GL_ARB_shader_objects'
16:04:13 : [gl] taking advantage of 'GL_ARB_vertex_shader'
16:04:13 : [gl] taking advantage of 'GL_ARB_fragment_shader'
16:04:13 : [gl] taking advantage of 'GL_ATI_draw_buffers'
16:04:13 : [gl] taking advantage of 'GL_EXT_blend_color'
16:04:13 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
16:04:13 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
16:04:13 : [gl] taking advantage of 'GL_EXT_rescale_normal'
16:04:13 : [gl] taking advantage of 'GL_EXT_secondary_color'
16:04:13 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture3D'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_env_add'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
16:04:13 : [gl] Max anisotropy factor: 16
16:04:13 : [gl] taking advantage of 'GL_NV_register_combiners'
16:04:13 : [gl] taking advantage of 'GL_NV_register_combiners2'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_shader'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_shader2'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_shader3'
16:04:13 : [gl] taking advantage of 'GL_NV_fragment_program'
16:04:13 : [gl] taking advantage of 'GL_NV_fragment_program_option'
16:04:13 : [gl] taking advantage of 'GL_NV_fragment_program2'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program2'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program3'
16:04:13 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
16:04:13 : [gl] taking advantage of 'WGL_ARB_extensions_string'
16:04:13 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
16:04:13 : [gl] taking advantage of 'WGL_ARB_pixel_format'
16:04:13 : [gl] taking advantage of 'WGL_ARB_pbuffer'
16:04:13 : [gl] taking advantage of 'WGL_ARB_render_texture'
16:04:13 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
16:04:13 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
16:04:13 : [gl] CDS init: OK
16:04:14 : [gl] SetPixelFormat: OK
16:04:14 : [gl] wglCreateContext: OK
16:04:14 : [gl] OpenGL framebuffer context init OK
16:04:14 : [gfx] Created drawable (/procedural/glow.tobj)
16:04:14 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
16:04:14 : [gfx] Created drawable (/procedural/generic_env.tobj)
16:04:14 : [gfx] Created drawable (/procedural/water_env.tobj)
16:04:14 : [snd] select device (ds8)
16:04:14 : [ds8] Available device : Primær lyddriver ().
16:04:14 : [ds8] Available device : Realtek HD Audio rear output (RtkHDAud.sys).
16:04:14 : [ds8] Initialization OK.
16:04:14 : [di8] Joystick/GamePad device: \bUniversal Controller
16:04:14 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
16:04:14 : g_ui_recache
16:04:14 : exit
16:04:15 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
16:04:15 : [fs] Unable to open file for reading. (/vehicle/wheel/pete1/wheel.pmd)
16:04:15 : [ld] failed to open /vehicle/wheel/pete1/wheel.pmd
16:04:15 : [fs] Unable to open file for reading. (/vehicle/wheel/pete2/wheel.pmd)
16:04:15 : [ld] failed to open /vehicle/wheel/pete2/wheel.pmd
16:04:15 : No rwheel model found: @@2004 Peterbilt 379X@@
16:04:15 : Unable to load front wheel model for vehicle: @@2004 Peterbilt 379X@@
16:04:18 : Loading city data ....
Prism3d Log:
******** : log created on : Wednesday October 08 2008 @ 16:04:12
16:04:12 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 2
16:04:12 : [sys] DirectX version : 4.09.00.0904
16:04:12 : [cpu] GenuineIntel [ Intel(R) Pentium(R) D CPU 3.40GHz] at ~3416MHz.
16:04:12 : [cpu] Features utilized: fpu cmov mmx sse sse2.
16:04:12 : [mm] physical memory detected (2095500K/1458636K)
16:04:12 : [mm] virtual memory detected (2097024K/2067472K)
16:04:12 : [mm] Trying to allocate memory pool (153600K)
16:04:12 : [zipfs] base.scs successfully mounted [crc_0xeced9788]
16:04:12 : [zipfs] patch.scs successfully mounted [crc_0xe888acf6]
16:04:12 : [ufs] Home directory: 'C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul'.
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Blinker.scs
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Blinker.scs successfully mounted [crc_0x4135df93]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/coca-cola-trailer-skins.scs
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/coca-cola-trailer-skins.scs successfully mounted [crc_0x81fd61ef]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Cummins ISX.scs
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Cummins ISX.scs successfully mounted [crc_0x64e1a356]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Enhancement Mod.zip
16:04:12 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Enhancement Mod.zip successfully mounted [crc_0xa1f34adf]
16:04:12 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs successfully mounted [crc_0]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/paint_mod.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/paint_mod.scs successfully mounted [crc_0x24c90b8c]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Peterbilt 379X v. 4.0_ALH.zip
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Peterbilt 379X v. 4.0_ALH.zip successfully mounted [crc_0x5f6341a5]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Realcompanylogosv2.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Realcompanylogosv2.scs successfully mounted [crc_0x6bf16194]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/transmission.scs
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/transmission.scs successfully mounted [crc_0x231386cc]
16:04:13 : [game] Mounting extra package: C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Various Mods.zip
16:04:13 : [zipfs] C:/Documents and Settings/HP_Administrator.DANIEL/My Documents/18 WoS American Long Haul/mod/Various Mods.zip successfully mounted [crc_0x15d35279]
16:04:13 : [game] 18 WoS American Long Haul init ver.1.01 (rev. 22312)
16:04:13 : exec /home/config.cfg
16:04:13 : [cor] executing /home/config.cfg
16:04:13 : uset g_minicon "0"
16:04:13 : uset g_console "1"
16:04:13 : uset g_trackir "1"
16:04:13 : uset g_developer "1"
16:04:13 : uset g_steering_func_param "0.32"
16:04:13 : uset g_joy_axis_brake_dz "0.03"
16:04:13 : uset g_joy_axis_brake "1"
16:04:13 : uset g_joy_ff_gain "1.0"
16:04:13 : uset g_joy_axis_throttle_dz "0.02"
16:04:13 : uset g_joy_axis_throttle "1"
16:04:13 : uset g_joy_axis_ff "0"
16:04:13 : uset g_joy_axis_combine "1"
16:04:13 : uset g_joy_axis_steer_sens "0.32"
16:04:13 : uset g_joy_axis_steer_dz "0.0"
16:04:13 : uset g_joy_axis_steer "0"
16:04:13 : uset g_fatigue "1"
16:04:13 : uset g_police "1"
16:04:13 : uset g_subtitles "0"
16:04:13 : uset g_clock_24 "1"
16:04:13 : uset g_quality "2"
16:04:13 : uset g_reflection "1"
16:04:13 : uset g_mph "1"
16:04:13 : uset g_show_map "1"
16:04:13 : uset g_points "0.0"
16:04:13 : uset g_atrans "1"
16:04:13 : uset g_flyspeed "10.0"
16:04:13 : uset g_lang "en"
16:04:13 : uset g_colbox "0"
16:04:13 : uset r_gamma "1.0"
16:04:13 : uset r_path "12"
16:04:13 : uset r_fullscreen "1"
16:04:13 : uset r_mode "1024x768x32x75"
16:04:13 : uset r_device "gl"
16:04:13 : uset r_driver "gl"
16:04:13 : uset g_texture_usage_stats "0"
16:04:13 : uset g_fps "0"
16:04:13 : uset ds8_mix_channels "2"
16:04:13 : uset ds8_mix_depth "16"
16:04:13 : uset ds8_mix_rate "44100"
16:04:13 : uset ds8_reverse_stereo "0"
16:04:13 : uset s_acceleration "1"
16:04:13 : uset s_mix_channels "2"
16:04:13 : uset s_mix_depth "16"
16:04:13 : uset s_mix_rate "44100"
16:04:13 : uset s_sfx_enabled "1"
16:04:13 : uset s_music_enabled "1"
16:04:13 : uset s_sfx_volume "0.89"
16:04:13 : uset s_music_volume "1"
16:04:13 : uset s_reverse_stereo "0"
16:04:13 : uset s_device "ds8"
16:04:13 : uset r_quirks "0"
16:04:13 : uset r_anisotropy_factor "0.5"
16:04:13 : uset r_texture_detail "0"
16:04:13 : uset i_force_gain "1.0"
16:04:13 : uset i_feedback "1"
16:04:13 : uset i_joystick2 "-1"
16:04:13 : uset i_joystick1 "0"
16:04:13 : uset i_deadzone "0.0"
16:04:13 : uset i_device "di8"
16:04:13 : uset m_invert "0"
16:04:13 : uset m_sensitivity "0.33"
16:04:13 : uset m_filter "0"
16:04:13 : uset g_view_dist "1.0"
16:04:13 : [gl] ICD OpenGL driver detected.
16:04:13 : [gl] driver: GeForce 7500 LE/PCI/SSE2
16:04:13 : [gl] vendor: NVIDIA Corporation
16:04:13 : [gl] version: 2.1.2
16:04:13 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
16:04:13 : [gl] GL_max_texture_size: 4096
16:04:13 : [gl] taking advantage of 'GL_ARB_multitexture'
16:04:13 : [gl] Sampler count: 4
16:04:13 : [gl] taking advantage of 'GL_ARB_fragment_program'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_compression'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
16:04:13 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
16:04:13 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
16:04:13 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
16:04:13 : [gl] taking advantage of 'GL_ARB_vertex_program'
16:04:13 : [gl] Vertex attribute count: 16
16:04:13 : [gl] taking advantage of 'GL_ARB_shader_objects'
16:04:13 : [gl] taking advantage of 'GL_ARB_vertex_shader'
16:04:13 : [gl] taking advantage of 'GL_ARB_fragment_shader'
16:04:13 : [gl] taking advantage of 'GL_ATI_draw_buffers'
16:04:13 : [gl] taking advantage of 'GL_EXT_blend_color'
16:04:13 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
16:04:13 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
16:04:13 : [gl] taking advantage of 'GL_EXT_rescale_normal'
16:04:13 : [gl] taking advantage of 'GL_EXT_secondary_color'
16:04:13 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture3D'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_env_add'
16:04:13 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
16:04:13 : [gl] Max anisotropy factor: 16
16:04:13 : [gl] taking advantage of 'GL_NV_register_combiners'
16:04:13 : [gl] taking advantage of 'GL_NV_register_combiners2'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_shader'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_shader2'
16:04:13 : [gl] taking advantage of 'GL_NV_texture_shader3'
16:04:13 : [gl] taking advantage of 'GL_NV_fragment_program'
16:04:13 : [gl] taking advantage of 'GL_NV_fragment_program_option'
16:04:13 : [gl] taking advantage of 'GL_NV_fragment_program2'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program2'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
16:04:13 : [gl] taking advantage of 'GL_NV_vertex_program3'
16:04:13 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
16:04:13 : [gl] taking advantage of 'WGL_ARB_extensions_string'
16:04:13 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
16:04:13 : [gl] taking advantage of 'WGL_ARB_pixel_format'
16:04:13 : [gl] taking advantage of 'WGL_ARB_pbuffer'
16:04:13 : [gl] taking advantage of 'WGL_ARB_render_texture'
16:04:13 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
16:04:13 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
16:04:13 : [gl] CDS init: OK
16:04:14 : [gl] SetPixelFormat: OK
16:04:14 : [gl] wglCreateContext: OK
16:04:14 : [gl] OpenGL framebuffer context init OK
16:04:14 : [gfx] Created drawable (/procedural/glow.tobj)
16:04:14 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
16:04:14 : [gfx] Created drawable (/procedural/generic_env.tobj)
16:04:14 : [gfx] Created drawable (/procedural/water_env.tobj)
16:04:14 : [snd] select device (ds8)
16:04:14 : [ds8] Available device : Primær lyddriver ().
16:04:14 : [ds8] Available device : Realtek HD Audio rear output (RtkHDAud.sys).
16:04:14 : [ds8] Initialization OK.
16:04:14 : [di8] Joystick/GamePad device: \bUniversal Controller
16:04:14 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
16:04:14 : g_ui_recache
16:04:14 : exit
16:04:15 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
16:04:15 : [fs] Unable to open file for reading. (/vehicle/wheel/pete1/wheel.pmd)
16:04:15 : [ld] failed to open /vehicle/wheel/pete1/wheel.pmd
16:04:15 : [fs] Unable to open file for reading. (/vehicle/wheel/pete2/wheel.pmd)
16:04:15 : [ld] failed to open /vehicle/wheel/pete2/wheel.pmd
16:04:15 : No rwheel model found: @@2004 Peterbilt 379X@@
16:04:15 : Unable to load front wheel model for vehicle: @@2004 Peterbilt 379X@@
16:04:18 : Loading city data ....