Post by wavodavo on Feb 21, 2009 13:28:48 GMT -5
Hello everyone
I had a problem with some standalone trucks. I have them working now but the problem I have now is I can't load my saved game, any ideas???
******** : log created on : Saturday February 21 2009 @ 15:08:25
15:08:25 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
15:08:25 : [sys] DirectX version : 4.09.00.0904
15:08:25 : [cpu] GenuineIntel [ Intel(R) Pentium(R) 4 CPU 3.00GHz] at ~2995MHz.
15:08:25 : [cpu] Features utilized: fpu cmov mmx sse sse2.
15:08:25 : [mm] physical memory detected (1046604K/622164K)
15:08:25 : [mm] virtual memory detected (2097024K/2067928K)
15:08:25 : [mm] Trying to allocate memory pool (153600K)
15:08:25 : [zipfs] base.scs successfully mounted [crc_0xeced9788]
15:08:25 : [ufs] Home directory: 'C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul'.
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/blacksmoke.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/blacksmoke.scs successfully mounted [crc_0xc8ab2652]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Cummins Signature620.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Cummins Signature620.scs successfully mounted [crc_0x692857c6]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Freight_Interior.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Freight_Interior.scs successfully mounted [crc_0xc3e32be7]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs successfully mounted [crc_0]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/KENWORTH PACK 1.1.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/KENWORTH PACK 1.1.scs successfully mounted [crc_0x989d4573]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/mack-superliner.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/mack-superliner.scs successfully mounted [crc_0x3e711ab5]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Midnight_Mist_ALH_by_Armalyte.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Midnight_Mist_ALH_by_Armalyte.scs successfully mounted [crc_0xedac693f]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Pete379x_Custom.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Pete379x_Custom.scs successfully mounted [crc_0x8686f14f]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/pete_addon pack.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/pete_addon pack.scs successfully mounted [crc_0xc74eda1d]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/project pete1.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/project pete1.scs successfully mounted [crc_0x8b05d1fa]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/vehicle_storage.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/vehicle_storage.scs successfully mounted [crc_0xf7ab0774]
15:08:25 : [game] 18 WoS American Long Haul init ver.1.00 (rev. 22151)
15:08:25 : exec /home/config.cfg
15:08:25 : [cor] executing /home/config.cfg
15:08:25 : uset g_minicon "0"
15:08:25 : uset g_console "0"
15:08:25 : uset g_trackir "1"
15:08:25 : uset g_developer "0"
15:08:25 : uset g_steering_func_param "0.0"
15:08:25 : uset g_joy_axis_brake_dz "0.0"
15:08:25 : uset g_joy_axis_brake "7"
15:08:25 : uset g_joy_ff_gain "1.0"
15:08:25 : uset g_joy_axis_throttle_dz "0.0"
15:08:25 : uset g_joy_axis_throttle "7"
15:08:25 : uset g_joy_axis_ff "0"
15:08:25 : uset g_joy_axis_combine "0"
15:08:25 : uset g_joy_axis_steer_sens "0.6"
15:08:25 : uset g_joy_axis_steer_dz "0.0"
15:08:25 : uset g_joy_axis_steer "0"
15:08:25 : uset g_fatigue "1"
15:08:25 : uset g_police "1"
15:08:25 : uset g_subtitles "0"
15:08:25 : uset g_clock_24 "0"
15:08:25 : uset g_quality "2"
15:08:25 : uset g_reflection "1"
15:08:25 : uset g_mph "1"
15:08:25 : uset g_show_map "1"
15:08:25 : uset g_points "0.0"
15:08:25 : uset g_atrans "1"
15:08:25 : uset g_flyspeed "0.0"
15:08:25 : uset g_lang "en"
15:08:25 : uset g_colbox "0"
15:08:25 : uset r_gamma "1.0"
15:08:25 : uset r_path "5"
15:08:25 : uset r_fullscreen "1"
15:08:25 : uset r_mode "1024x768x32x75"
15:08:25 : uset r_device "gl"
15:08:25 : uset r_driver "gl"
15:08:25 : uset g_texture_usage_stats "0"
15:08:25 : uset g_fps "0"
15:08:25 : uset ds8_mix_channels "2"
15:08:25 : uset ds8_mix_depth "16"
15:08:25 : uset ds8_mix_rate "44100"
15:08:25 : uset ds8_reverse_stereo "0"
15:08:25 : uset s_acceleration "0"
15:08:25 : uset s_mix_channels "2"
15:08:25 : uset s_mix_depth "16"
15:08:25 : uset s_mix_rate "44100"
15:08:25 : uset s_sfx_enabled "1"
15:08:25 : uset s_music_enabled "1"
15:08:25 : uset s_sfx_volume "1.0"
15:08:25 : uset s_music_volume "1.0"
15:08:25 : uset s_reverse_stereo "0"
15:08:25 : uset s_device "ds8"
15:08:25 : uset r_quirks "0"
15:08:25 : uset r_anisotropy_factor "0.5"
15:08:25 : uset r_texture_detail "0"
15:08:25 : uset i_force_gain "1.0"
15:08:25 : uset i_feedback "1"
15:08:25 : uset i_joystick2 "-1"
15:08:25 : uset i_joystick1 "0"
15:08:25 : uset i_deadzone "0.0"
15:08:25 : uset i_device "di8"
15:08:25 : uset m_invert "0"
15:08:25 : uset m_sensitivity "0.33"
15:08:25 : uset m_filter "0"
15:08:25 : uset g_view_dist "1.0"
15:08:25 : [gl] ICD OpenGL driver detected.
15:08:25 : [gl] driver: RADEON X300 x86/SSE2
15:08:25 : [gl] vendor: ATI Technologies Inc.
15:08:25 : [gl] version: 2.0.5279 WinXP Release
15:08:25 : [gl] GL extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
15:08:25 : [gl] GL_max_texture_size: 2048
15:08:25 : [gl] taking advantage of 'GL_ARB_multitexture'
15:08:25 : [gl] Sampler count: 8
15:08:25 : [gl] taking advantage of 'GL_ARB_fragment_program'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_compression'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_env_crossbar'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_rectangle'
15:08:25 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
15:08:25 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
15:08:25 : [gl] taking advantage of 'GL_ARB_vertex_program'
15:08:25 : [gl] Vertex attribute count: 32
15:08:25 : [gl] The attribute count limit clamped down to 16 from 32.
15:08:25 : [gl] taking advantage of 'GL_ARB_shader_objects'
15:08:25 : [gl] taking advantage of 'GL_ARB_vertex_shader'
15:08:25 : [gl] taking advantage of 'GL_ARB_fragment_shader'
15:08:25 : [gl] taking advantage of 'GL_ATI_fragment_shader'
15:08:25 : [gl] taking advantage of 'GL_ATI_vertex_array_object'
15:08:25 : [gl] taking advantage of 'GL_ATI_draw_buffers'
15:08:25 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
15:08:25 : [gl] taking advantage of 'GL_EXT_blend_color'
15:08:25 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
15:08:25 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
15:08:25 : [gl] taking advantage of 'GL_EXT_rescale_normal'
15:08:25 : [gl] taking advantage of 'GL_EXT_secondary_color'
15:08:25 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture3D'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_env_add'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
15:08:25 : [gl] Max anisotropy factor: 16
15:08:25 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
15:08:25 : [gl] taking advantage of 'WGL_ARB_extensions_string'
15:08:25 : [gl] WGL_extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle
15:08:25 : [gl] taking advantage of 'WGL_ARB_pixel_format'
15:08:25 : [gl] taking advantage of 'WGL_ARB_pbuffer'
15:08:25 : [gl] taking advantage of 'WGL_ARB_render_texture'
15:08:26 : [gl] CDS init: OK
15:08:26 : [gl] SetPixelFormat: OK
15:08:26 : [gl] wglCreateContext: OK
15:08:26 : [gl] OpenGL framebuffer context init OK
15:08:26 : [gfx] Created drawable (/procedural/glow.tobj)
15:08:26 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
15:08:26 : [gfx] Created drawable (/procedural/generic_env.tobj)
15:08:26 : [gfx] Created drawable (/procedural/water_env.tobj)
15:08:26 : [snd] select device (ds8)
15:08:26 : [ds8] Available device : Primary Sound Driver ().
15:08:26 : [ds8] Available device : SigmaTel Audio (sthda.sys).
15:08:26 : [ds8] Initialization OK.
15:08:26 : [di8] Joystick/GamePad device: \bSaitek P2600 Rumble Force Pad
15:08:27 : g_ui_recache
15:08:27 : exit
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0AE6.F150' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0AE6.FDE0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.6188' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.6878' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.6BA0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.66E0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.8978' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.8D40' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.E600' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.C820' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.C8F8' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.EAB0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACD.0BB8' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0AD1.9088' of type 'model_template' failed in its post-load hook.
15:08:28 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
15:08:34 : Loading city data ....
15:09:21 : map /def/economy/initial_saves/easy midnightmist 0xb0b8b paint3 atlanta albuquerque chemicals PlayerM
15:09:21 : Trying to create the single delivery game...
15:09:21 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
15:09:21 : Loading resource server data ....
15:09:21 : Loading road data ....
15:09:21 : Loading terrain data ....
15:09:21 : Loading railing data ....
15:09:21 : Loading building data ....
15:09:21 : Loading model data ....
15:09:21 : Loading prefab data ....
15:09:21 : Loading sign data ....
15:09:21 : Loading traffic light data ....
15:09:21 : Loading city data ....
15:09:21 : Loading vegetation data ....
15:09:21 : Loading particles data ....
15:09:21 : Loading hinges data ....
15:09:21 : Loading stamp data ....
15:09:21 : Loading movers data ....
15:09:42 : Map successfully loaded ....
15:12:10 : map /home/save/3
15:12:10 : Trying to restore game state from (/home/save/3)...
15:12:11 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
15:12:11 : Loading resource server data ....
15:12:11 : Loading road data ....
15:12:11 : Loading terrain data ....
15:12:11 : Loading railing data ....
15:12:11 : Loading building data ....
15:12:11 : Loading model data ....
15:12:11 : Loading prefab data ....
15:12:11 : Loading sign data ....
15:12:11 : Loading traffic light data ....
15:12:11 : Loading city data ....
15:12:11 : Loading vegetation data ....
15:12:11 : Loading particles data ....
15:12:11 : Loading hinges data ....
15:12:11 : Loading stamp data ....
15:12:11 : Loading movers data ....
15:12:29 : Map successfully loaded ....
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.6CB8' of type 'vehicle' has dangling pointer (to 'vehicle.custompete1') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.7598' of type 'vehicle' has dangling pointer (to 'vehicle.custompete3') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.7DF8' of type 'vehicle' has dangling pointer (to 'vehicle.custompete2') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.ABC0' of type 'vehicle' has dangling pointer (to 'vehicle.custompete3') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The pointer to 'vehicle.custompete1' looks like dangling pointer.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The pointer to 'vehicle.custompete3' looks like dangling pointer.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The pointer to 'vehicle.custompete2' looks like dangling pointer.
15:12:29 : load_unit_tree() - Failed to load unit tree from file (/home/save/3/game.sii)
15:12:29 : .\management\game_ctrl.cpp(647): ?create_economy@game_ctrl_u@prism@@iaexabvstring@2 @@z: Unable to create economy unit!
I had a problem with some standalone trucks. I have them working now but the problem I have now is I can't load my saved game, any ideas???
******** : log created on : Saturday February 21 2009 @ 15:08:25
15:08:25 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
15:08:25 : [sys] DirectX version : 4.09.00.0904
15:08:25 : [cpu] GenuineIntel [ Intel(R) Pentium(R) 4 CPU 3.00GHz] at ~2995MHz.
15:08:25 : [cpu] Features utilized: fpu cmov mmx sse sse2.
15:08:25 : [mm] physical memory detected (1046604K/622164K)
15:08:25 : [mm] virtual memory detected (2097024K/2067928K)
15:08:25 : [mm] Trying to allocate memory pool (153600K)
15:08:25 : [zipfs] base.scs successfully mounted [crc_0xeced9788]
15:08:25 : [ufs] Home directory: 'C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul'.
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/blacksmoke.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/blacksmoke.scs successfully mounted [crc_0xc8ab2652]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Cummins Signature620.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Cummins Signature620.scs successfully mounted [crc_0x692857c6]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Freight_Interior.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Freight_Interior.scs successfully mounted [crc_0xc3e32be7]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Jake_Brake.scs successfully mounted [crc_0]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/KENWORTH PACK 1.1.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/KENWORTH PACK 1.1.scs successfully mounted [crc_0x989d4573]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/mack-superliner.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/mack-superliner.scs successfully mounted [crc_0x3e711ab5]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Midnight_Mist_ALH_by_Armalyte.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Midnight_Mist_ALH_by_Armalyte.scs successfully mounted [crc_0xedac693f]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Pete379x_Custom.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/Pete379x_Custom.scs successfully mounted [crc_0x8686f14f]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/pete_addon pack.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/pete_addon pack.scs successfully mounted [crc_0xc74eda1d]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/project pete1.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/project pete1.scs successfully mounted [crc_0x8b05d1fa]
15:08:25 : [game] Mounting extra package: C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/vehicle_storage.scs
15:08:25 : [zipfs] C:/Documents and Settings/BOB POUNTNEY/My Documents/18 WoS American Long Haul/mod/vehicle_storage.scs successfully mounted [crc_0xf7ab0774]
15:08:25 : [game] 18 WoS American Long Haul init ver.1.00 (rev. 22151)
15:08:25 : exec /home/config.cfg
15:08:25 : [cor] executing /home/config.cfg
15:08:25 : uset g_minicon "0"
15:08:25 : uset g_console "0"
15:08:25 : uset g_trackir "1"
15:08:25 : uset g_developer "0"
15:08:25 : uset g_steering_func_param "0.0"
15:08:25 : uset g_joy_axis_brake_dz "0.0"
15:08:25 : uset g_joy_axis_brake "7"
15:08:25 : uset g_joy_ff_gain "1.0"
15:08:25 : uset g_joy_axis_throttle_dz "0.0"
15:08:25 : uset g_joy_axis_throttle "7"
15:08:25 : uset g_joy_axis_ff "0"
15:08:25 : uset g_joy_axis_combine "0"
15:08:25 : uset g_joy_axis_steer_sens "0.6"
15:08:25 : uset g_joy_axis_steer_dz "0.0"
15:08:25 : uset g_joy_axis_steer "0"
15:08:25 : uset g_fatigue "1"
15:08:25 : uset g_police "1"
15:08:25 : uset g_subtitles "0"
15:08:25 : uset g_clock_24 "0"
15:08:25 : uset g_quality "2"
15:08:25 : uset g_reflection "1"
15:08:25 : uset g_mph "1"
15:08:25 : uset g_show_map "1"
15:08:25 : uset g_points "0.0"
15:08:25 : uset g_atrans "1"
15:08:25 : uset g_flyspeed "0.0"
15:08:25 : uset g_lang "en"
15:08:25 : uset g_colbox "0"
15:08:25 : uset r_gamma "1.0"
15:08:25 : uset r_path "5"
15:08:25 : uset r_fullscreen "1"
15:08:25 : uset r_mode "1024x768x32x75"
15:08:25 : uset r_device "gl"
15:08:25 : uset r_driver "gl"
15:08:25 : uset g_texture_usage_stats "0"
15:08:25 : uset g_fps "0"
15:08:25 : uset ds8_mix_channels "2"
15:08:25 : uset ds8_mix_depth "16"
15:08:25 : uset ds8_mix_rate "44100"
15:08:25 : uset ds8_reverse_stereo "0"
15:08:25 : uset s_acceleration "0"
15:08:25 : uset s_mix_channels "2"
15:08:25 : uset s_mix_depth "16"
15:08:25 : uset s_mix_rate "44100"
15:08:25 : uset s_sfx_enabled "1"
15:08:25 : uset s_music_enabled "1"
15:08:25 : uset s_sfx_volume "1.0"
15:08:25 : uset s_music_volume "1.0"
15:08:25 : uset s_reverse_stereo "0"
15:08:25 : uset s_device "ds8"
15:08:25 : uset r_quirks "0"
15:08:25 : uset r_anisotropy_factor "0.5"
15:08:25 : uset r_texture_detail "0"
15:08:25 : uset i_force_gain "1.0"
15:08:25 : uset i_feedback "1"
15:08:25 : uset i_joystick2 "-1"
15:08:25 : uset i_joystick1 "0"
15:08:25 : uset i_deadzone "0.0"
15:08:25 : uset i_device "di8"
15:08:25 : uset m_invert "0"
15:08:25 : uset m_sensitivity "0.33"
15:08:25 : uset m_filter "0"
15:08:25 : uset g_view_dist "1.0"
15:08:25 : [gl] ICD OpenGL driver detected.
15:08:25 : [gl] driver: RADEON X300 x86/SSE2
15:08:25 : [gl] vendor: ATI Technologies Inc.
15:08:25 : [gl] version: 2.0.5279 WinXP Release
15:08:25 : [gl] GL extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
15:08:25 : [gl] GL_max_texture_size: 2048
15:08:25 : [gl] taking advantage of 'GL_ARB_multitexture'
15:08:25 : [gl] Sampler count: 8
15:08:25 : [gl] taking advantage of 'GL_ARB_fragment_program'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_compression'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_env_crossbar'
15:08:25 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_rectangle'
15:08:25 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
15:08:25 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
15:08:25 : [gl] taking advantage of 'GL_ARB_vertex_program'
15:08:25 : [gl] Vertex attribute count: 32
15:08:25 : [gl] The attribute count limit clamped down to 16 from 32.
15:08:25 : [gl] taking advantage of 'GL_ARB_shader_objects'
15:08:25 : [gl] taking advantage of 'GL_ARB_vertex_shader'
15:08:25 : [gl] taking advantage of 'GL_ARB_fragment_shader'
15:08:25 : [gl] taking advantage of 'GL_ATI_fragment_shader'
15:08:25 : [gl] taking advantage of 'GL_ATI_vertex_array_object'
15:08:25 : [gl] taking advantage of 'GL_ATI_draw_buffers'
15:08:25 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
15:08:25 : [gl] taking advantage of 'GL_EXT_blend_color'
15:08:25 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
15:08:25 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
15:08:25 : [gl] taking advantage of 'GL_EXT_rescale_normal'
15:08:25 : [gl] taking advantage of 'GL_EXT_secondary_color'
15:08:25 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture3D'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_env_add'
15:08:25 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
15:08:25 : [gl] Max anisotropy factor: 16
15:08:25 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
15:08:25 : [gl] taking advantage of 'WGL_ARB_extensions_string'
15:08:25 : [gl] WGL_extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle
15:08:25 : [gl] taking advantage of 'WGL_ARB_pixel_format'
15:08:25 : [gl] taking advantage of 'WGL_ARB_pbuffer'
15:08:25 : [gl] taking advantage of 'WGL_ARB_render_texture'
15:08:26 : [gl] CDS init: OK
15:08:26 : [gl] SetPixelFormat: OK
15:08:26 : [gl] wglCreateContext: OK
15:08:26 : [gl] OpenGL framebuffer context init OK
15:08:26 : [gfx] Created drawable (/procedural/glow.tobj)
15:08:26 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
15:08:26 : [gfx] Created drawable (/procedural/generic_env.tobj)
15:08:26 : [gfx] Created drawable (/procedural/water_env.tobj)
15:08:26 : [snd] select device (ds8)
15:08:26 : [ds8] Available device : Primary Sound Driver ().
15:08:26 : [ds8] Available device : SigmaTel Audio (sthda.sys).
15:08:26 : [ds8] Initialization OK.
15:08:26 : [di8] Joystick/GamePad device: \bSaitek P2600 Rumble Force Pad
15:08:27 : g_ui_recache
15:08:27 : exit
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0AE6.F150' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0AE6.FDE0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.6188' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.6878' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.6BA0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.66E0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.8978' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.8D40' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.E600' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.C820' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.C8F8' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACC.EAB0' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0ACD.0BB8' of type 'model_template' failed in its post-load hook.
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [model] Model geometry '/model/particle/smoke.pmg' has incorrect file magic/version 506d6710 - expected magic/version 506d6711
15:08:28 : [unit] The unit '_nameless.0AD1.9088' of type 'model_template' failed in its post-load hook.
15:08:28 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
15:08:34 : Loading city data ....
15:09:21 : map /def/economy/initial_saves/easy midnightmist 0xb0b8b paint3 atlanta albuquerque chemicals PlayerM
15:09:21 : Trying to create the single delivery game...
15:09:21 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
15:09:21 : Loading resource server data ....
15:09:21 : Loading road data ....
15:09:21 : Loading terrain data ....
15:09:21 : Loading railing data ....
15:09:21 : Loading building data ....
15:09:21 : Loading model data ....
15:09:21 : Loading prefab data ....
15:09:21 : Loading sign data ....
15:09:21 : Loading traffic light data ....
15:09:21 : Loading city data ....
15:09:21 : Loading vegetation data ....
15:09:21 : Loading particles data ....
15:09:21 : Loading hinges data ....
15:09:21 : Loading stamp data ....
15:09:21 : Loading movers data ....
15:09:42 : Map successfully loaded ....
15:12:10 : map /home/save/3
15:12:10 : Trying to restore game state from (/home/save/3)...
15:12:11 : Starting physics server: \gOpen Dynamics Engine (svn revision 1119)
15:12:11 : Loading resource server data ....
15:12:11 : Loading road data ....
15:12:11 : Loading terrain data ....
15:12:11 : Loading railing data ....
15:12:11 : Loading building data ....
15:12:11 : Loading model data ....
15:12:11 : Loading prefab data ....
15:12:11 : Loading sign data ....
15:12:11 : Loading traffic light data ....
15:12:11 : Loading city data ....
15:12:11 : Loading vegetation data ....
15:12:11 : Loading particles data ....
15:12:11 : Loading hinges data ....
15:12:11 : Loading stamp data ....
15:12:11 : Loading movers data ....
15:12:29 : Map successfully loaded ....
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.6CB8' of type 'vehicle' has dangling pointer (to 'vehicle.custompete1') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.7598' of type 'vehicle' has dangling pointer (to 'vehicle.custompete3') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.7DF8' of type 'vehicle' has dangling pointer (to 'vehicle.custompete2') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The unit '_nameless.182E.ABC0' of type 'vehicle' has dangling pointer (to 'vehicle.custompete3') in the attribute named 'permanent_vehicle_data'.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The pointer to 'vehicle.custompete1' looks like dangling pointer.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The pointer to 'vehicle.custompete3' looks like dangling pointer.
15:12:29 : [unit] File '/save/3/game.sii':
15:12:29 : [unit] The pointer to 'vehicle.custompete2' looks like dangling pointer.
15:12:29 : load_unit_tree() - Failed to load unit tree from file (/home/save/3/game.sii)
15:12:29 : .\management\game_ctrl.cpp(647): ?create_economy@game_ctrl_u@prism@@iaexabvstring@2 @@z: Unable to create economy unit!